![]() The company established its first internal studio, HakJak Studios, with Guts and Glory developer Jed "HakJak" Steen in Boise, Idaho, in March 2020. TinyBuild obtained $3.75 million in seed funding from Makers Fund in April 2018, followed by $15 million in series A funding from an undisclosed investor in February 2019. To expand its publishing operations, it hired the video game journalist Mike Rose in December 2014. The company invested in, co-developed, and published the game SpeedRunners, which led to more developers pitching their games to tinyBuild, incrementally turning the company into a publisher. Nichiporchik stated this experience burnt out tinyBuild, which was no longer interested in pursuing development but did not want to waste the newfound success. No Time to Explain became one of the first games to be greenlit for Steam in 2013 and had a successful release on the platform. tinyBuild went into hiatus for nearly a year thereafter until Steam introduced the Greenlight process for game approval. The game recouped its development cost but did not turn a significant profit. As No Time to Explain could not be launched via Steam, tinyBuild released it independently. However, Buka Entertainment failed to communicate with tinyBuild until stating that it was forced to cancel the project, withholding the royalties. ![]() tinyBuild had agreed with the Russian publisher Buka Entertainment that the latter would publish retail versions of No Time to Explain in Russia, get the game released on Steam, and grant tinyBuild $24,500 in royalties in advance. TinyBuild launched a crowdfunding campaign for the game via Kickstarter and raised US$26,000 from a $7,000 target. The company headquarters were based in the Netherlands with Nichiporchik until both relocated to Seattle later on. Nichiporchik and Brien established tinyBuild in 2011 as a developer to expand No Time to Explain into a commercial release. Nichiporchik discovered No Time to Explain, a Flash game by Tom Brien, which he thought could be as successful as Super Meat Boy. He came across Super Meat Boy, which led to him to want to get into the business. While an employee of Spil Games in the Netherlands in 2010, he became interested in Flash games. Nichiporchik came from Latvia and had been a professional Warcraft III: Reign of Chaos player in the early 2000s, which made him enough money to drop out of high school and pursue a career in video game journalism. TinyBuild was founded in 2011 by Alex Nichiporchik ( Latvian: Aleksandrs Ņičiporčiks) and Tom Brien. It became a public company on the Alternative Investment Market in March 2021. Since March 2020, the company has been founding or acquiring new studios to expand. ![]() Building from the success of the game's Steam release in 2013, tinyBuild partnered with DoubleDutch Games for the development and release of SpeedRunners, which landed tinyBuild further publishing deals. The company was established by Alex Nichiporchik and Tom Brien in 2011 to expand Brien's game No Time to Explain into a commercial release. is an American publisher of indie games based in Bellevue, Washington. Find out more about paid Nintendo Switch Online memberships.TinyBuild Inc. Some online services may not be available in all countries. The Nintendo Account Privacy Policy applies. To use online services, you must create a Nintendo Account and accept the related agreement. Any online play modes require a paid membership to Nintendo Switch Online. This software includes modes or features for which an internet connection and a paid membership to Nintendo Switch Online are required. Purchases made or demo downloads activated through the Nintendo website are processed via Nintendo eShop. To find out more, visit our Support section. For automatic download, your system must be updated and connected to the internet with automatic downloads enabled, and it must have enough storage to complete the download. You'll need to have your console registered as the active console for downloads for your Nintendo Account by visiting Nintendo eShop on the device you wish to download on at least once. To be able to purchase download games or download demos and free software from Nintendo eShop on the official website, you'll need to have a Nintendo Account which is linked to your Nintendo Switch console.
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